"Soldiers can take damage as well as they dish it out"
Soldiers are effectively upgraded serfs; they have higher health, higher attack, and actually have an armor stat. They cannot have a squad size of higher than 6, however they do have a smaller squad size maximum. Overall, they have more natural damage output than serfs even with the smaller squad size. While their overall health is lower, the extra high armor more than makes up for it.
Soldiers are built to take damage from enemy units such as serfs & archers, as their armor rating reduces damage significantly, allowing them to lead the charge effectively without sacrificing too great a deal of health.
- Sentries can ignore armor, causing the damage reduction which makes knights so durable to make them seem weak.
Individual Troop Statistics Edit
|Level||Health||Armor||Melee Damage||Ranged Damage||Price||Time|
Squad Statistics Edit
|Number of Troops||Price||Time||Requirements|
|1||3,780P||2h 6m||Chapter 26|