Summary Edit

"His blessings cancel opponents' hits"

Ability: Holy Shield Edit

On Attack: Drag onto a friendly squad to bestow blessings, which will cancel one hit for each unit in the squad. The blessings disappear after a short time.

On Defense: Drag the holy shield zone to any spot on the field or snap it to a squad. When an enemy comes in range, allied squads nearby receive blessings.

Blessings Edit

Visually a blessing is golden circle around a unit.

A unit can have more than one blessing*.

When a unit with a blessing up it is stuck by a blow (an attack, a mine's explosion, even a meteor) the blow is cancelled and the unit loses a blessing.

*If, at the moment the Holy Shield is casted, there are fewer units in the zone than Blessings to be given, units in the zone may receive the additional Blessings.

Upgrades Edit

Level 7: Justice Incarnate

Cladwall starts the battle with 3 blessings.

Note: In Attack this upgrade is only really useful versus Beach Rush tactics because of the blessings' short lifespan. In Defense it combines with "Fervent Defender".

Level 17: Fervent Defender

Defense only - Removes the lifespan of blessings, they now last until they are triggered.

Level 23: Spirit of Justice

When Cladwall casts his Holy Shield on a far ally, a Spirit of Justice appears and joins the battle.

Level 32: Heavy Cavalry

Increases the armour of knights in his squad.

Level 57: Last Rites

When Cladwall dies, he casts blessings on his nearest allies.

Stat Boost Edit

Level Health Armor Melee Damage Ranged Damage Price Time
0 380 22 70 - - -
8 813 47 149 - 48,000G



9 896 51 165 - 48,000G




Strategy Edit

Cladwall caint be touched.

Troop Pairings: Cladwall occupies enemy squads for long periods of time with troops that have high armour such as Soldiers and Knights (due to the armour bonus he gives them).

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